Every venture is a piece on the board. Place each one on the phase it's actually in, then move it forward as it clears each gate. The path heats up as you go — from cool steel at Discover to a green finish at Launch.
Drag a token to a new phase, or tap it for ◀ back / advance ▶. A venture only advances when it has cleared the gate of the phase it's leaving.
CLIMB · FORGE — Venture Board
MGNT 291 — Founders Studio · Find a need. Forge a venture. Make it yours.
The path
Add a venture
Give it a name you'll recognize on the board.
photo
logo
Save or load the board
Your board autosaves in this browser. To keep a copy or hand it to another officer, copy or download the text below — or paste a saved board and load it.